![]() ![]() It'd be neat as a bite-size prelude to the Italian Campaign, but the story falls flat as anything other than some pretty animatics and a series of decent RTS scenarios. The juxtaposition is poorly handled, failing to show the context of how action in one affects the other. These are two interesting stories, but the way they're presented alongside each other doesn't work. What’s odd is that, interleaved with those scenarios, is the story of the war as narrated by a North African Jewish family that has been split apart by the German-Italian invasion and conquest, showing how Nazi and Fascisti occupation so devastated those communities that they barely exist today. You play as Rommel's Afrika Korps, fighting marquee battles from the Germans’ very successful campaigns of 19. It's all very visually similar to the setup of the Total War series. It has theoretically complex systems in which your armies – called companies (with heroes in them) – capture towns and ports using deployable air power and naval fleet movements, and build emplacements to defend territory or provide offensive bonuses in battles. ![]() The larger one is the Italian Campaign, a broad, turn-based strategic mode on a large map of central and southern Italy that has you capture territory town by town, and took me about 25 hours to complete the first time around. There are actually two single-player campaigns in CoH3. While individual missions and scenarios within the strategic sandbox are strong and even thrilling at times, almost every feature on the strategic map doesn't work, either because it's bugged or because it's such middle-of-the-road game design that it's simply boring. What I'm very displeased about is that the ambitious Italian campaign mode is incredibly disappointing. I'm pleased to say that Company of Heroes 3 implements those series fundamentals quite well in a gentle remix that brings the series to diverse theaters of World War 2 that it hadn't touched yet. The Company of Heroes series is near and dear to my heart – all three of them are real-time strategy games that cut to the core of the genre, focusing on overarching strategic decisions coupled with tactical troop movements and a battlefield that truly matters. This isn't something the Devs can fix-it has to be sorted between Unreal and Steam (and it doesn't seem either party is interested in fixing it.Writing this review hurt my feelings. This same issue impacts other games using the Unreal engine (I personally had a lot of issues with it with ARK, but there are several other games that if you google, you will find have the same complaint and use Unreal). This is an issue between Unreal and Steam, but unfortunately, the game Devs have to hear the complaints. It's kind of a known thing that games using the Unreal engine take longer to update, because of how Unreal packs the game, and Steam updates. If you check your drives, and they have space and are where you expect, with no extra drives listed, there IS another issue. Ideally, you want this to be a modern SSD or M2 drive, not an old mechanical drive as well (if that's all you have though, that's all you have.) The drive you use should have plenty of space in it-not "just enough" for the update, but extra space as well. If you have more than one drive listed, you may wish to remove the extras, as Steam could be using any (or all!) of them. At the top of the Storage Manager window, it will tel you what drives you are using for Steam. ![]() ![]() In the Settings window, click on Downloads on the left, and then on the top right, the "Steam Library Folders" button. You can check where Steam is using by going to the "Steam" menu (it's a really small menu in the very upper left corner of the screen, above where it says "STORE LIBRARY COMMUNITY"), and select "Settings". If the temporary location is a slow drive, or one with limited disk space, that will slow down the update. When Steam updates a game, it downloads the update to a "temporary" location, and then unpacks the updates to the game itself. So, one big factor, is your disk drive, and how much space you have. probably some other things I am forgetting how fast your disk drive is, both where the temp files are stored, and where the game goes how many other people are trying to update from the same servers at the same time There are many factors in how fast a game updates: ![]()
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